Dan Wenner Developer & Designer


Date Published:

August 22, 2007


3ds Max, Photoshop


This scene provided me with an opportunity to experiment with various materials, textures and lighting effects.

Two omni-directional lights control the ambient light level of the room while two spotlights accentuate details and cast shadows. The screen to the rear-left of the image is lit from behind with an additional spotlight.

All textures were created from scratch without photographic elements.

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